One type of light illuminates an object and another type highlights it. Today we’ll talk about the latter, specifically the filter primitive feSpecularLighting, which is used to create highlights on an SVG image or graphic.
One type of light illuminates an object and another type highlights it. Today we’ll talk about the latter, specifically the filter primitive feSpecularLighting, which is used to create highlights on an SVG image or graphic.
Lighting effects can be used to show the 3-dimensionality of an object, to brighten an object, or to illuminate a specific part of an object or background.